![]() So basically it's the rat race from Battle Toads, but at least you could hit those rats in Battletoads and knock them off course.Ĭheck this video out, Milla can go pretty fast, today i finished the game with milla, it can be hard on the last bosses, but other than that she plays great. I was curious about how fast my acceleration was on the ground when tapping the guard on a slope, the captain is faster than your acceleration as Milla. I'm feeling it now with the Captain Kalow race Milla, she's worthless. Her gameplay is obviously more methodical than Lilac and Carol but not in a jarringly slow way that didn't suit the level design, as my issue was in the first game. The shield can be aimed in more directions, you can generate cubes as part of your defense instead of needing to charge them, and she has a ranged option now that works in conjunction with the shield. Originally posted by lori:I think in terms of speedrun tactics Milla is worse than she was (it feels like they altered the way she gets momentum from cubes to prevent her from going as nuts as she used to be able to), but in terms of general gameplay flow she feels WAY better. using the cubes to accelerate at the right times easily gets you a sub 1 minute with milla in that race though. So basically it's the rat race from Battle Toads, but at least you could hit those rats in Battletoads and knock them off course. Pangu also has a holoprojection screen, which she uses to transform into. Her memory banks harbor a collection of data left behind by the ancient dragons of the 'Before Time'. Her gameplay is obviously more methodical than Lilac and Carol but not in a jarringly slow way that didn't suit the level design, as my issue was in the first game. Pangu 1 is a floating robotic AI that looks similar to Syntax, and was designed to be the central processing unit for the ancient starship, Bakunawa. ![]() ![]()
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